Livres en VO

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    The mysterious events in Kenya are beginning to attract international attention - and maybe too much of it.After reporting to London, Kathy Austin returns to Kenya to continue her investigation. In the palace of Count Di Broglie, the young English woman finally meets the last survivors of the Remington expedition, but they lack material proof to support their stories. Kathy is ordered to obtain information on Irmanius, a rather inquisitive individual who's been snooping around the country. Who is he working for? The Americans, the Russians... or some considerably more foreign power?

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    Anglais Kenya t.5 ; illusions

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    After the extraordinary events of Lake Victoria, the Soviet agents let Kathy Austin and her companions go. On their way back to Mombasa, the group stops to speak to Lord Balmer, who was taken in by the Maasai. The Lord has lost his mind, and tells them a wild story of extraterrestrials and apocalypse... but is the story so fantastic after all? Will Kathy manage to find an explanation to the mysteries of Kenya - and maybe tangible proof?

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    From the shores of Lake Victoria, Kathy and Remington witnessed an extraordinary event: the coming of a massive UFO. Stunned by the sight, they're taken prisoners by Irmanius, who's working for the Soviets. Faced with the oddness of their situation and its potential dangers, though, Westerners and Communists decide to team up. A temporary alliance that may not survive the fantastic discoveries ahead of them.

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    Kenya, 1947. A hunting expedition led by American writer John Remington makes a startling encounter, and then vanishes without a trace. Shortly afterwards, Katherine Austin, agent of the British Secret Intelligence Service, arrives in Mombasa. Her mission: investigate a series of mysterious sightings and incidents, of which the disappearance of the Remington party could be the latest. Undercover as a teacher, courted by colleagues who may be working for competing secret services, she's about to enter a whole new reality...

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    Caleb (a human) and Mezoke (a Sandjarr) are paired up and trained as special agents to keep the intergalactic peace. This is a controversial and historic alliance given their races' longstanding enmity, and a lot of people are watching them. Their first mission is to keep war from breaking out between humans and Javlodes on the planet Senestam.
    Caleb acts as a mediator between the warring factions while dealing with an attack by Stilvulls (highly destructive insects)-and he also has to contend with his feelings for charming doctor Kim Vandersel. Mezoke is on the planet Upssal, trying to appease the Javlodes

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    After the events in Stockholm, Caleb and Mezoke have become renegades and are hunted by the entire Confederation. Inevitably they end up on Tetsuam, a gigantic itinerant space station that's the capital of crime in the galaxy. But while they attempt to sort out a future for themselves, and as Confederate space is recovering from the civil war, the Neuronomes - sentient ships previously thought eradicated - appear to launch random, devastating suicide attacks that kill thousands...

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    The unexplained deaths in the mangrove have not deterred authorities: The ceremonies will go on as planned in Kuala Lumpur, despite Mezoke's resistance and growing disagreement with Caleb. But the official optimism is soon dampened by news of further destruction, closer to the city. And when Nina and Angus return with the identity of the killer, an old enemy of the Confederation, the agents will be forced to act in desperation-and, maybe, to pay the ultimate price.

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    After fleeing Confederate space, Caleb and Mezoke are hiding among a community of exiles disgusted by the corruption and violence infecting the galactic government. Caleb is recovering slowly, just as Angus, the living ship, is doing on a different world. But a powerful, dangerous psychic link seems to exist between them, and all are actively hunted by both the authorities and a terrorist group. When running ceases to be the answer, the only option left is resistance...

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    Following the Kuala Lumpur incidents, which almost prevented the Human-Sandjarr reconciliation ceremony from being held, the situation on Earth is increasingly tense. The mood has turned ugly, resulting in attacks against aliens and assassinations of isolationist personalities. Meanwhile, the circles of Confederate powers are afire with political manoeuvring, and Mezoke is on trial for high treason, a convenient scapegoat. But when the judges request that Caleb be brought out of his regenerative coma to testify, the Sandjarr agent's loyalty is put to the test...

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    Intelligent Artificial Neuromechanoid... Ian. It's the name of the newest recruit in Team 21 of the SRS - the `Special Rescue Section'. Ian is an android, impossible to tell from a human being with the naked eye, and his creators claim that he's controlled by a true artificial intelligence - capable of learning, adapting, and even of experiencing emotions. Not every member of the team is happy about their new partner, but their higher-ups aren't giving them a choice - and the mission comes first...

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    In the 23rd century, humans and Sandjarrs are allowed to join an intergalactic multiracial organisation set up 8,000 years before. The humans are seen as a belligerent, underdeveloped race by the other members of the organisation and have been kept out of it until now. The Sandjarrs had stayed out of interplanetary politics until a war between themselves and the humans broke out. Now Caleb, a human, and Mezoke, a Sandjarr, are paired up and trained as special agents to keep the intergalactic peace. This is a controversial and historic alliance, and a lot of people are watching them. Their first mission is to keep war from breaking out between humans and Javlodes on the planet Senestam.

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    On an interstellar cruise ships, a mysterious individual in full environmental suit is working hard to get to Earth. On Earth, meanwhile, another person in a spacesuit is exploring a nuclear reactor on behalf of its owners. That second man is Valerian, and since the disappearance of Galaxity, he's been forced to make a living by putting his advanced knowledge and equipment to good use. But what he's discovered insidethe plant is extremely worrisome...

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    Every 100 years or so, the infertile people of Simlanne send their champions to the sacred island of Filene, where the best among them, chosen via a series of tests, will find and bring back the next generation. This cycle, though, the local heroes seem to fail repeatedly, and the aging Simlannians have sent for heroes from other worlds. Valerian, chosen to represent Earth, will have to overcome the tests and his competitors in a dangerous odyssey...

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    Point Central is a multicultural space station that serves as a sort of United Nations to the galaxy. Tasked with protecting the new ambassador from Earth, Valerian is kidnapped alongside his charge in a lightning commando attack. It's up to Laureline to do all the heavy lifting and slog through the seedy bowels of the station as she tries to locate and rescue them-and figure out who kidnapped them and why.

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    Technorog is a planet essential to the economy of the Terran empire. For 200 years, it has been a centre of industry, research and agriculture. Suddenly, the indigenous population-believed long extinct-comes back to the planet they know as Alflolol. Earth's laws are strict: They must be allowed back on their ancestral grounds. But when Valerian and Laureline are assigned to facilitate their "reinsertion," they see the difference between the letter of the law and its spirit...

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    When a rogue planet threatens a new Human colony, Valerian and Laureline are sent to investigate and discover a barren, rocky surface... and a whole world beneath it! The people who live inside Zahir have never seen the stars. Divided along gender lines, torn by a senseless and bloody war, they are unaware that their planet is hurtling towards disaster. To stop it, the two agents of Galaxity will have to infiltrate both sides and force a reconciliation.

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    Valerian, shot to death in an Indian fortress. Valerian, dead in 19th century London. Valerian, gunned down in San Francisco's Chinatown... And Laureline, paired up with an unpleasantly arrogant historian from Galaxity, forced to witness every demise of the man she loves on a succession of re-enacted pieces of human history. A very strange case that will take the two spatio-temporal agents to the limits of their endurance as they hunt down the mysterious architect of the false Earths....

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    Galaxity, capital of the Terran Empire in the 28th century. Valerian and Laureline are agents who protect mankind from rogue time travellers. Now they are sent to New York in 1986 to intercept Galaxity's worst megalomaniac, Xombul-except that in 1986, the world is in ruins and New York is about to be swallowed by the ocean. The two agents must navigate the shifting waters of the past to make sure that the future will exist.

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    Intelligent Artificial Neuromechanoid... Ian. It's the name of the
    newest recruit in Team 21 of the SRS - the `Special Rescue Section'.
    Ian is an android, impossible to tell from a human being with the
    naked eye, and his creators claim that he's controlled by a true
    artificial intelligence - capable of learning, adapting, and even of
    experiencing emotions. Not every member of the team is happy about
    their new partner, but their higher-ups aren't giving them a choice -
    and the mission comes first...

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    Our two spatio-temporal agents are on a new mission, but this time the duo is split up. While Laureline flies solo from planet to planet, on the trail of arms dealers and forbidden technologies, Valerian is on 20th century Earth, teamed up with the eccentric Mr Albert. And he, too, is hunting down technologies incompatible with the era. What is the link between the two cases, separated as they are by centuries and light-years?

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    Valerian and Laureline are exploring Syrte, capital planet of a system of 1,000 worlds. Their mission is to discover whether the Syrtians could present a danger to Earth. What they find is a decaying empire led by decadent aristocrats, a population ripe for revolution, and a mysterious caste of masked wise men who discreetly pull the strings from hidden fortresses. Swept up by the winds of history, the agents of Earth will have to choose a side...

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    The head of Galaxity's Spatio-Temporal Service himself has joined Valerian and Laureline at Inverloch Castle. There, among various human and alien allies, he explains to them the threat that looms over Earth: all of the recent incidents, all those important people gone mad and threatening to bring about the apocalypse... All of that is due to the malicious influence of the mysterious planet Hypsis. But Hypsis is a world that moves from system to system - it'll need to be pinpointed first...

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    The evil hordes of the Wolochs are rampaging through space, and everywhere death and destruction follow. But despite the despair of some and the betrayal of others, Valerian, Laureline and a few other brave souls are resisting. They're hoping to use a mysterious artefact, the Time Opener, to banish the stones and bring back Earth. But what price must they pay to do so? And what sort of Earth will they get back if they succeed?

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    Even though Valerian and Laureline's adventures have come to an end,
    there are still many chapters that haven't been told yet. Simple
    episodes, post-scriptums to their main stories, moments of their
    lives seen through the eyes of their friends, their allies, or even
    their enemies. Here's a collection of vignettes that will cast a new
    light - sometimes funny, sometimes touching - on the saga of our
    heroes.

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