Europe Comics

  • Raowl is not a hero for the faint of heart: he slices, dices, and decapitates anyone standing between him and a kiss from a princess. Unfortunately for Raowl, the first princess he encounters doesn't find him to her liking. So when Raowl rescues a second princess, he doesn't take no for an answer-and as it turns out, the two have a lot in common! Raowl's rage is all the greater when the princess is kidnapped and taken to a castle full of cannibals, and he doesn't waste any time leaping into the mouth of the beast! A rollicking rewrite of classic fairy tales, filled with guts, quips, and colorful characters.

  • The best part of Christmas is getting to hear one of Uncle Paul's stories. This year, Uncle Paul treats the kids-and us-to the story of the real-life boy who inspired the beloved Spirou. It's 1929. Ptirou is a circus acrobat who, while the world's economy is crashing, sees his own world fall apart. Orphaned, and possessing only his skill, a bottle of perfume, and an inherited dream, Ptirou sets out for New York and new adventures. With saboteurs on one side, the lovely Juliette on the other, and his own knack for mischief, Ptirou finds adventure aboard an ocean liner before it's even left port.

  • In a post-apocalyptic New York City obliterated by a Big Night that wiped out most of civilization, bands of children struggle to stay alive in the wreckage, hunting for food under billowing clouds of toxic fog and running from hungry zombies. One child is endowed with the power to keep them at bay, but will it be enough to protect the survivors from the terrifying creature that has just risen out of the Hudson River? Meanwhile, a raving old man with a house full of books says the worst is yet to come...

  • It's winter 1901. The crew of the Leviathan has ended up in the Ushuaia penal colony, accused not only of having sabotaged the governor's whaler, but also of acts of piracy resulting in the death of sailors. Needless to say, the upcoming trial will be rigged, and our whale-hunters may have to wait some time before they see the sea again. Esteban, who thankfully managed to escape imprisonment thanks to his uncle Tonto, vows to rescue his friends. He manages to get himself enrolled as a prison guard, but only for a short time. In eight days, he'll have to leave to complete his training at La Plata. So, he has 8 days to win the trust of the fearsome Sergeant La Paz, eight days of pandering to the general's wife, and eight days to plot his friends' escape...

  • He's a chick unlike any other! Right from day one, Chick the 1st is beleaguered by the doubts and questions that come with the capacity to reason. When the farmyard dog asks him "What are you?", little does he suspect the turmoil of endless enigmas he provokes in our little chick's mind. While seeking answers to his endless questions, Chick the 1st shakes up all the social conventions of the chicken coop, causing scandal left, right and center. With the help of his Aunt Gallina and the mouse that devours books, Chick the 1st grapples with reality, both in the abstract and literal sense!

  • Esteban has finally earned his stripes as ship's harpooner after having saved the crew from the wrath of a huge blue whale. But now their hunting ground is jeopardized by a steam boat that's just shown up in the area. Faster and better equipped with explosive harpoons, these more modern ships massacre hoards of whales to extract only the part that sells for the highest price. In a madcap plan to neutralize their unfair competition, the captain of Esteban's ship slips aboard the steamer to try and sabotage its engine. However, he's not as gifted a mechanic as he might think, and it's not long before the crew of the Leviathan have to haul anchor and set sail...

  • One day, Harmony wakes up in an unfamiliar basement having completely lost her memory. All she now knows of the world is the name of her "host," the mysterious voices in her head and a newly discovered talent for telekinesis. She's going to have to get her memory back pretty quickly in order to face the dangers that await her. There are so many unanswered questions, and the fight has only just begun...

  • After being chased into the icebergs far south of the Tierra del Fuego by a rival whaler, the Leviathan and her crew find themselves stuck in freezing seas and unbearably harsh conditions. Unable to go any further on his beloved ship, the captain decides that their only chance of survival is to get all the crew into rowing boats and brave the treacherous seas. It's tough going, but they're tough men...

  • When Esteban, a young Native American boy of just 12-years-old, presents himself to the captain of the Leviathan for the post of 'harpooner', he's the laughing stock of the whole crew. But when the captain finds out that Esteban is the son of Suzanna of the Tehuelches tribe, he decides to take him on... as ship's boy. Despite his lowly post, this is Esteban's chance to discover the sailor's life, with all its hardship and its happiness, and maybe even a chance to prove what he's made of!

  • Following Captain Inferno's discovery of his whereabouts, Campbell and his two young daughters have been forced to flee their home and seek refuge on Bakalaoo Island, the leper colony. The slow pace of life in their new home gives Campbell plenty of time to reflect on his past, including his early encounters with enigmatic Nancy, the mother of his children, and his brother's vendetta against the formidable Captain Morgan, whose true identity remains a mystery. Meanwhile, Carapepino is up to no good again, and teenage Itaca is suffering her first heartbreak.

  • Following their escape from the Ushuaia penal colony, the crew of the Levathian sails right into the eye of a huge sea storm and eventually ends up on the banks of a frozen land, populated by hostile natives. Only Esteban's negotiating skills prevent the desperate runaways from being exterminated. When the governor of Ushuaia turns up on board his heavily armed ship, Esteban and his companions soon realize that they have no choice but to face up to him. Their one saving grace is that they have the governor's wife as their hostage. Nonetheless, it's clearly not a fair fight, and the crew of the Levathian is forced to start taking desperate measures...

  • Everybody's noticed that Campbell's been acting strangely. What they don't know is that his destiny on the high seas is catching up with him, despite his best intentions. Times are changing, and the golden age of piracy is threatened by a different kind of lawlessness; one driven by power and politics, conducted from high society drawing rooms. How far will Campbell have to go to defend the freedom that pirates stand for?

  • Itaca is sure that something bad has happened when Campbell never shows up to collect her and Genova from the bookstore in town. And her fears are not unfounded... it turns out that Campbell has been kidnapped for mysterious reasons somehow connected with his estranged villain of a brother, Inferno. The Campbell girls prove themselves worthy of their pirate heritage as they launch a rescue mission for their dad, with a little help from their trusty friends and allies.

  • Six years ago, Harmony was a young orphan who was part of a research program conducted by Doctor Torres, due to the signs of special brain powers she had manifested. She has by now developed an incredible talent for telekinesis, which has unfortunately attracted the attention of a private military organization. They plan on setting up a training camp, as a means to their own ends, in order to develop the capacities of Harmony and others like her. Will this organization really be able to make war machines out of these children? And will Doctor Torres to be able to save Harmony from this horrible fate?

  • After his wife's brutal murder, Campbell, a pirate legend, gave up his life on the open seas to raise his two young daughters in peace. But, inevitably, his past eventually catches up with him in the form of Carapepino, a pretentious but clumsy pirate, desperately trying to win favour with the infamous Inferno. For his own sinister reasons, Inferno wants more than anything to get rid of Campbell and his offspring, once and for all. But Campbell and Inferno are bound to each other in ways that those around them would never have guessed...

  • Harmony now remembers the details of her previous life as the subject of scientific experiments aimed to control her telekinetic powers, and, though aware of the tremendous danger it poses, is determined to go back to the research center to get her friends out. All hell breaks loose as the children try to run from their heavily armed captors, and they must put their special abilities to the ultimate test to escape. But a couple of mysterious newcomers with equally strong special powers make an entrance, further complicating matters and raising more questions about the program and the people in it.

  • Adolescence is a terrible time for most people. For Louca, it's especially bad! Generally mediocre, a poor student, awkward with girls... he's a walking disaster. But Louca has decided: starting tomorrow, he's going to change! Still, that's easier said than done... especially when your own mind keeps changing! Luckily, Louca will get a helping hand from a certain fellow named Nathan. Good-looking, amazing at football, funny, smart... this Nathan certainly seems like the perfect guy, and the best coach Louca could possibly hope for. With one little exception: Nathan is a ghost... How did Nathan die? Why can only Louca see him? Will Nathan manage to turn Louca into the kind of guy people want to be with? Will Louca manage both to pass his exams, and to win over Julie, the girl of his dreams?

  • For her eighth birthday, Nola receives a marvelous present: her late mother Annah's music box. It has the most enchanting melody, and inside the globe... is that a little girl waving? And calling for help?! Before she knows it, Nola has shrunk down in size, slipped through the keyhole, and entered the world of Pandorient, where even the most ordinary-looking citizens can have extraordinary powers-and where danger could lurk down every hallway. Nola must help her new friends save their mother from a mysterious malady-all the while making surprising discoveries about Annah's past, and-maybe-her own future...

  • Summer 1939, Brussels. The orphaned teenager Spirou is working as a bellboy at a fancy hotel, living in a small apartment with his pet squirrel, Spip, and taking his first steps into the land of romance with a girl whose name he doesn't even know. Meanwhile, the world is rushing headlong towards war. Conflict is not inevitable, however, as Polish diplomats have agreed to meet the Nazis at Spirou's hotel in a last-ditch effort to prevent war. Communist spies, Nazi ambitions, and ridiculous reporters can't stop Spirou's naïve mind from outsmarting them all-and possibly saving the world! If only he can get a little help.

  • Harmony and her friends have been taken to a peaceful and secure location, away from the medical experiments and grueling training sessions forced on them by their former captors. But Harmony can't help feeling her new "guardians" are keeping something from them, and when young Eden starts having terrible nightmares, she unwittingly sets off a chain of events that prove that Harmony wasn't entirely wrong to be mistrustful.

  • Ulysses, mythical hero and king of Ithaca, left years ago to fight in the Trojan War. He never came home. His son, Telemachus, an impatient and immature prince who is as clumsy as he is ambitious, decides to go looking for him. On the way, he meets the hot-headed princess Polycaste, who helps him in his perilous adventure full of vengeful gods and terrifying monsters. Will the winds be favorable to them?

  • A daring quest to find the treasure of San Brandamo leads the Campbell crew to the gates of hell. On the other side, all kinds of surprises await them. However, they're not the only ones on the trail... It's time for Campbell to come face to face with his estranged brother: the infamous Baron Inferno. Get ready for another swashbuckling adventure!

  • When your old man's a police captain, it can make for some lonely evenings at home! Tom would know. But when the investigation his father is working on implicates Fabian, one of the hall monitors at his middle school, Tom decides to find out for himself what's going on. With his best friend Lilia by his side, he sets out to catch the bad guys. They suddenly find themselves trailing suspects, following clues, going undercover, and even getting into high-speed chases! The only thing is they have to do it all in absolute secrecy, so that Tom's father doesn't suspect their involvement. To do so, they'll have to become real-life anonymous informers. But just where will all of this lead?

  • Spirou and Fantasio are caught up in another amazing adventure, set in a real historical context. It's summer 1989, a few months before the fall of the Berlin Wall, and the evil Zantafio is trying to take over East Germany. When he kidnaps the Count of Champignac, our two heroes find out and try to rescue him. But to do that, they have to cross Europe's most heavily guarded border. East Germany's notorious Secret Police, the Stasi, are soon hot on their trail, and Fantasio is arrested. So Spirou now has to free his friend as well as foil Zantafio's diabolical scheme.

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